So the free Hang Drum library made me think about another essential free plugin that I have been using for years, namely Dblue Glitch. It is – hands down – one of the best plugins I have used and can do absolutely amazing things to a piece of music. It may be old news … But if don’t have a clue what I am talking about … Please, please go to Dblue’s website and download it now.
You will nn..nnnnn.nnnnnnnnnoooo…oooooooo.OOOO….T regrrrrrrrrrret itttttt…
This reel contains examples from 8 different dark, ambient scores used in my BAFTA, GDC, G.A.N.G, D3 and TEC/Mix Foundation award winning score for Tomb Raider Legend. All the scores are from one particular level in the game. The core intention was to make it a journey into darkness as the player progresses deep underground. While the first scores are somehow dark – the musical journey continues to become darker and darker until it reaches an abyss.
This reel contains examples from different dark, non-rhythmic ambient scores used in a variety of different games. The reel crosses into the landscape of sound design and uses a variety of subtle orchestral elements to create slight variations in the ambience.
I just heard a really good set of free Hang Drum samples playing through a free VSTi. I have sampled my own Hang Drum multiple times, but really impressed with the sound of the VSTi. The Hang Drum is extremely complex to sample due to its resonance qualitie, which is why it should ideally be recorded on a scoring stage, which is my next upcoming home project.