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It brings me great joy to present you with a recent coverage of my last GDC lecture. The lecture was about how to shape ones musical identity and the overall response has been really positive, which is great … since I hardly felt qualified to talk in depth about this topic – knowing I haven’t found my own musical identity yet. CDM (Create Digital Music) was kind enough to do an extensive analysis of my lecture, which is quite humbling, since I myself am a great fan of CDM. Click here if you want to read more about how I boiled a waterphone, make epic music, create my own instruments and generally approach the creative process.

Lecture at GDC 2009

I just got news that the GDC (Game Developers Conference) Board has accepted my submission for GDC 2009. The topic of the lecture is: “Shaping Ones Musical Identity” and is essentially a boundless journey into experimental scoring for games, trailers and commercials. The journey provides deep insight into how composers can create highly unique type of sounds-, textures and virtual instruments, which ultimately allows them to stand out and reinforce their musical identity.

The great thing about composition is … the older we get … the better we get … Well for the most part that is …

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